Super Mario Maker Thread

SuperDEF

I figured there might be some folks out who may own this game and wanted to share their creative juices and codes.
 
Let’s see what you all got to share! :)
 
Also, whatever Mario related discussion.
Viscera
Not a Llama - Happy April Fools Day!
Perfect Pony Plot Provider - 10+ uploads with over 350 upvotes or more (Questionable/Explicit)
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Umu
I’ve uploaded 6 levels so far. Nothing particularly special, but I think they turned out pretty okay:
 
Broken Bridges: 8EBD-0000-0018-F38D
That one’s the first and… it shows. It’s short, though, and relatively painless, so it doesn’t overstay it’s welcome.
House of Squids: 126D-0000-0024-E94C
I wanted to do something with the Inkling Girl costume (of which I have the Amiibo), so I made a ghost house level with bloopers instead of boos. Contains underwater passages and a few traps (nothing inescapable, though, I hate those kind of traps).
Mushroom Cave: 3603-0000-0037-091C
I wanted to do something like to SMB’s 1-3 and similar levels. It’s not that similar actually, especially since it has optional areas, but it’s mostly what I had in mind.
Peach’s Escape: 326B-0000-003D-3040
Another Mystery Mushroom level. Concept is Peach escaping from Bowser’s castle (influenced especially the “prison” at the start). Has a short outside section, which I’m conceptually fond of. Might actually be my favorite of my levels so far.
Passages: E7DA-0000-0046-9CDD
I had the idea of a level, where you traverse mountains (or something kinda sorta similar) via caves, switching between overworld and underworld areas. So I did that.
Airship Climb: 597E-0000-0052-84AC
I kinda wanted to do something with the SMB U style, since it’s the only one I haven’t used. Problem: I don’t like it very much and don’t really want to use it. Solution: Use something that’s unique to that style. Namely, walljumps. In the end, it’s not as walljump-heavy as I planned, but that would have become lame, unless I do something Super Meat Boy-like (which I didn’t want). Also, I wanted to include a Super Mushroom section at the end, since I haven’t used it yet, but learned that you can only do that in SMB (geez, it’s like you can do the coolest stuff only there…)
 
Lumineko (yes, that one) has made some pretty nice levels, that I enjoy quite much:
 
spring stack training: 8EBB-0000-001D-71ED
His first level and boy what a level it is. It’s one of these really, really, REALLY hard things. You know, like Kaizo stuff. Lumi said that he needed over 100 (I think even 200) tries, before he cleared it. It’s also the hardest of his levels, the rest is not even remotely that difficult.
Ashley’s Spooky Adventure!: 56E6-0000-0033-C69E
A ghost house level, using the Ashely (from Warioware) costume. Notable, in that Lumi drew art for it. It’s also my favorite level of his and has some nice ideas.
Ashley’s Spooky Adventure Part 2: 3761-0000-0047-E60F
As the title says, it’s the sequel to the previous Ashley level and again a ghost house one. Noticabley tougher this time. I haven’t beaten it myself. Yet.
Palutena’s Revenge: 19C7-0000-0053-B08C
An airship level with the Palutena costume. Pretty well-done. Has a nice idea, where you destroy parts of the airship by pushing lit Bob-ombs out of note blocks. Seems to be purely cosmetic, though, at least I couldn’t find a practical use for it. But maybe I’m missing something.
 
He made more levels than this, but those are the most notable ones (and the other ones can be found in his profile anyway).
 
Other levels I liked a lot:  
Piranha’s Tower: DC34-0000-004B-7C66
As the name says, you climb a tower. It’s divided into short sections, which overall give it a “tall” feeling. Every section you have to do something else to reach the top. The ideas are well-thought out and -executed.
Zelda Dungeon with Link !: 05B2-0000-0016-0541
Just as it says in the title. The level is made to resemble a Zelda 1 dungeon, which it does very well (better than some other examples I saw on some videos).
SuperDEF

Wow, at first I didn’t think this thread would appeal to anyone…
 
Anyways, I just need to work a bit more on my MLP “Cupcakes” theme level before uploading. It’s kinda about survival from what I have worked on. I’m not going to spoil anything except for the two hidden easter eggs.
 
My only REAL problem is getting internet that support the Nintendo connection server for the WiiU, since my library doesn’t support it, much to my great disappointment.
 
I’m going to try a few places and post a code afterwards once everything works out.
igotnopicks
Lunar Supporter - Helped forge New Lunar Republic's freedom in the face of the Solar Empire's oppressive tyrannical regime (April Fools 2023).
Thread Starter - Splatoon thread

Monado User
Here are a couple levels that I made.  
5280-0000-002A-18EE: Super Luigi to the Rescue: The level should make you feel like Luigi.  
B378-0000-0039-BAB0:MARIO WILLS IT: This is more like a Kaizo level a trial level if you will.  
20AC-0000-001C-68E5:Kirby’s Cloud Jumping: This level is about well you guessed it.
SuperDEF

Here it is, fruit of my labor.  
Cupcakes  
2CF0 0000 005C 9B6E  
I hope you guys like it. I have uploaded other levels, but right now I don’t have the time, need to get ready for work. I’ll upload the codes later.
SuperDEF

Sorry I’m late, I have been messing around with the features in Mario Maker.
 
I uploaded about 9 other levels I’ve done. I just wanted to say that I was under the impression that you have to play every custom level before you get to upload them, but it turns out the game seems to judge whether or not the level maybe be easy or hard. I don’t know, but anyways here are my levels.
 
Weird Mario’s Huant  
0EF1 0000 005C 97C8
 
Yeah, I know too late that “Huant” is spelled wrong, but whatever. Gimmick use of Weird Mushrooms within a Boo House stage. Somewhat difficult, but not to hard.
 
Go! Go! Big Mario!!  
8C12 0000 005C A411
 
Big Mushroom gimmick in Over World stage. The level itself relies on the Big Mushrooms to make progress, barricade of blocks and block platform for added difficulty and minor enemies.
 
I Hate Lava Dipping…  
6DB5 0000 005C 9D13
 
Last I checked this level is my most popular due to being played the most, not by earning medals, sadly… Bowser Castle stage, vines being the means of platform over lava with Poodoo Boos popping out and Rocket Wrench enemies.
 
Booming Bob-Omb Battle Brigade  
2473 0000 005C 9F9AA
 
Possibly my most favorite. Air Ship stage with explosive Bob-Ombs walking about, flying around, and being shot out of Bill Blasters.
 
Escape The Reaper  
ED4B 0000 005C A050
 
A hard Boo House stage featuring a Big Para-Dry Bones.
 
Can You Collect Them All  
9FDA 0000 005C A1C8
 
Basically, a maze-like level with very narrow space, litter with enemies and collectables. Can you collect them all and reach the goal?
 
Bowser’s Skull Lift Drift  
1E49 0000 005C A633
 
Another favorite of mine. Bowser’s Castle with obvious lava and Skull rides. Pretty neat if you want to try it out.
 
Sky Patrolling Hammer Bros.  
5AB6 0000 005C A728
 
Over World stage with mostly sky high clouds and platforms. Hammer Bro throwing Lakitus and Para-Hammer Bros litter the course.
 
The Cave of Stack Bros.  
3F05 0000 005C A9B5
 
Pretty much a generic level. More Hammer Bros as the name implies.
 
That’s what I got to offer.
SuperSupermario24
My Little Pony - 1992 Edition
Wallet After Summer Sale -
Not a Llama - Happy April Fools Day!

fluffy sylveon
I’ve only made a couple of levels so far, and they’re both pretty short generic world 1 tier stuff.  
But I guess I’ll post ‘em here anyway.
 
Square One:  
73D4-0000-0030-45AF
 
Mushroomy Heights:  
5590-0000-0033-EAB9
 
(as you can tell i’m not that great with names)
 
Both of them have hidden 1-ups, and both of those share a common theme in location. Can you find them? ;)
SuperDEF

@And Brother I Hurt People  
It’s so worth the $60. I recommend it for anyone who has internet. This game is purely designed for, not just creating your own levels, but sharing them. You’ll get more of the full benefit outside of level making with the 100 Mario Challenge and Course World.
SuperDEF

I want to let everyone know that once I get the chance I’m going to rank and comment on your levels so you guys can earn medals. Not today, but maybe Sunday if I’m not scheduled to work.
 
@Red-Supernova  
full
Viscera
Not a Llama - Happy April Fools Day!
Perfect Pony Plot Provider - 10+ uploads with over 350 upvotes or more (Questionable/Explicit)
Artist -

Umu
After unlocking Isabelle costume, I made a simple, (kinda) SMB-like level with her. Also, I just finished a ghost house level with her too.
 
Super Isabelle Bros.:  
CB93-0000-005D-90ED
 
Isabelle & The Haunted House:  
EEEE-0000-0069-2735
 
Yeah, the names kinda suck. But they get the gist of it (and the second is at least a step up from “Isabelle’s Ghost House”, which was the original title).
igotnopicks
Lunar Supporter - Helped forge New Lunar Republic's freedom in the face of the Solar Empire's oppressive tyrannical regime (April Fools 2023).
Thread Starter - Splatoon thread

Monado User
@Red-Supernova  
Credit Card.
 
Just use Cash next time. A Credit Card is well, a lot harder to use. Because your Mom has to pay the Credit Card Bill And judging by what the bill is going to be, it’s going to be hard to do that.
 
With cash, you don’t worry.
igotnopicks
Lunar Supporter - Helped forge New Lunar Republic's freedom in the face of the Solar Empire's oppressive tyrannical regime (April Fools 2023).
Thread Starter - Splatoon thread

Monado User
Here are some more level that I made.  
72D0-0000-0038-25BF: Fast Switch House: Okay this level gimmick is a Switch place. DON’T DIE.
 
1D28-0000-0032-6344: Link has been Kidnapped: At first the level looks easy but that this level is intended with the Zelda Costume
 
718E-0000-002F-89B2:Don’t get the Star, for Hardmode. BWAHAHAHAHAHA. I want to see you try that. Oh wait the level is actually fun.
 
4E8D-0000-0026-22D3:Plumbing inside a Ghost House: It starts out like a Water Level. and there is death.
Red-Supernova
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@igotnopicks  
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