Fire Emblem Stuff

Meanlucario
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Magnificent Metadata Maniac - #1 Assistant

Steel/Lonely type
@Dirty Bit
She's a cat, so she is naturally a bad unit, but Rinkah has a strength growth is 45%, with her skill, speed and defense being higher than it. Talk about false advertisement.
Kazapsky

Five scoops of ice cream
@Meanlucario
@Kazapsky
And RNG is a bitch, though I do question how you get yourself into that situation.


If you're playing the game at all, you're in that situation.

Like I said, everyone in Fire Emblem is a short-ranged glass cannon. If you're close enough to attack, or support someone who's attacking, you're also close enough to get one-shotted if the game feels like doing so.

There are a lot of things to like about the franchise. But permadeath combined with one-shot mechanics makes me wonder how it lasted long enough to become a franchise in the first place.
Meanlucario
My Little Pony - 1992 Edition
Friendship, Art, and Magic (2020) - Took part in the 2020 Community Collab
Dream Come True! - Participated in the MLP 9th Anniversary Event
Thread Starter - General Dark Souls
Wallet After Summer Sale -
Friendship, Art, and Magic (2019) - Celebrated Derpibooru's seventh year anniversary with friends
A Tale For The Ages - Celebrated MLP's 35th Anniversary and FiM's 8th Anniversary
Equality - In our state, we do not stand out.
Friendship, Art, and Magic (2018) - Celebrated Derpibooru's six year anniversary with friends.
Magnificent Metadata Maniac - #1 Assistant

Steel/Lonely type
@Kazapsky
I've played plenty of FE games to know that isn't the case. Also helps that the player has access to 1-2 range weapons as well, as well as (depending on the character) the stats needed to survive the enemy phase if you aren't reckless.
Kazapsky

Five scoops of ice cream
@Meanlucario

I have to wonder at this point if we're talking about the same franchise. My experience with Fire Emblem has been:

- Range 2 means nothing in a game where 4 movement is considered slow.

- There are no chokepoints or meaningful aggro mechanics, which means the AI doesn't give a flying fuck who you have on point, they're going to dogpile the most vulnerable target.

- Weapon triangle and bane weapons are a thing, and everyone has at least one defensive stat that's utter shit. No matter who you deploy to a given map, something is going to be able to erase most or all of their health in one turn.

- Even if you somehow mitigate all the above, RNG can and will still hand your character a death sentence any time it pleases in the form of critical hits in this game almost universally doing more than the target's max HP in damage.

- Boss characters are often statistically too strong to put down without sacrificing someone.

Fire Emblem is one of the most rocket-taggy RPGs I have ever played. Hell, the average character in Darkest Dungeon (a game that's designed to make you run through a revolving door of replacements) is still tougher than the most durable FE character.
Meanlucario
My Little Pony - 1992 Edition
Friendship, Art, and Magic (2020) - Took part in the 2020 Community Collab
Dream Come True! - Participated in the MLP 9th Anniversary Event
Thread Starter - General Dark Souls
Wallet After Summer Sale -
Friendship, Art, and Magic (2019) - Celebrated Derpibooru's seventh year anniversary with friends
A Tale For The Ages - Celebrated MLP's 35th Anniversary and FiM's 8th Anniversary
Equality - In our state, we do not stand out.
Friendship, Art, and Magic (2018) - Celebrated Derpibooru's six year anniversary with friends.
Magnificent Metadata Maniac - #1 Assistant

Steel/Lonely type
@Kazapsky
- What does armor knights having 4 movement and 1-2 range weapons have to do with each other? There's also how 1-2 range can hit through walls that are 1 square wide or allow units to not need to take a counterattack.

- What gave have you played? The aggro works fine for the games I've played. There's exceptions, like if an AI is program to not move, has a trigger that's base your unit's placement/turn count, or has a linked AI.

- Yes, those are things, but the first can be ignored depending on the game and use it to your advantage in the other ones, and the latter also works for you. If you know that pegasus are weak to archers, than keep them away from archers. And there are plenty of durable units, but it sounds like you throw everyone into deep into enemy line on the hardest difficulty without doing the math.

- In most games, enemy crit never goes pass 5%, so it's usually safe. And if all that took you out is a crit, than just do it again since all that stop you was one bad roll against you. Very often, your units have much more crit than the enemy

- You don't need to attack them on your turn. If you have a unit that can survive a round and do good damage, have them wait in range of the boss and let the boss hurt themselves in the counterattack, and either finish them off on your turn or have your guy healed before taking them on again. Range also helps, and might help you discover their weakness.

No idea what you mean by "rocket-taggy" but bulky units are a thing, you just seem to not have discovered them or property used them. Here's a guy beating FE6 using units with 0% growths, since it might help you understand how to play the game.
Meanlucario
My Little Pony - 1992 Edition
Friendship, Art, and Magic (2020) - Took part in the 2020 Community Collab
Dream Come True! - Participated in the MLP 9th Anniversary Event
Thread Starter - General Dark Souls
Wallet After Summer Sale -
Friendship, Art, and Magic (2019) - Celebrated Derpibooru's seventh year anniversary with friends
A Tale For The Ages - Celebrated MLP's 35th Anniversary and FiM's 8th Anniversary
Equality - In our state, we do not stand out.
Friendship, Art, and Magic (2018) - Celebrated Derpibooru's six year anniversary with friends.
Magnificent Metadata Maniac - #1 Assistant

Steel/Lonely type
Anyway, I've cleared the FE6 desert chapter with every item obtained and the gaiden chapter afterwards (25 is a generous limit, even with desert maps). Hopefully, the rest of the game should go smoothly (I know that the final boss is very weak, so that Roy could defeat it for the good ending).
The Equestrian Zodiac
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Magnificent Metadata Maniac - #1 Assistant

Witch Dagger!
Winds of Change was an oddly fun chapter.

@Meanlucario
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