But scamming is a bannable offense.
proves my point that the game itself does not recognize scamming as an offense and requires an external power to put a stop to it. I.e, imagine an unmoderated server, free from oversight. At that point, only the ones with the Sigma Grindset who are unbound by moral constraints and are solely grinding towards the accumulation of wealth and power regardless of “right or wrong” could “WIN” the game, so to speak.
Also, at what point does success become “excessive”, and why would you want to punish it? Surely if someone is good at something beneficial, you want to encourage them to keep doing that beneficial thing.
In single player video Games, it never becomes excessive and that’s by design. However in a virtual world where you’re interacting with REAL PEOPLE in a competitive setting then someone’s gain will most likely be another’s loss. IF the idea of a video game is for as many people to have an enjoyable a time as possible, then the Min-Max, Meta Player who plays to win and ruins everyone’s fun then their continual success would seem “excessive” but AGAIN, the game itself wouldn’t recognize it.
So you have a dilemma:
Do you WIN, per the game’s design and therefore, you’re actually playing the game as designed OR, do you have fun, per the developer’s intention and therefore you’re playing the game as intended.