Yeah, i find their shields too tanky, using weapons like the DMR feel useless when it takes around 10 shots to take the shield down. Pretty sure covenant weapons are better at taking down shields.
By 3 and on most difficulty descriptions say that Heroic is the mode to play on. I’m inclined to agree; that’s where it feels like the most effort was put in for a tough but fair challenge. Legendary is where every game feels like the devs went full derp on bashing the player against brick walls.
Well, CE I often see called the most balanced legendary campaign. I like hard, but Reach on legendary started to get frustrating with the amount of fire being thrown, and most elites are the white high ranking ones.
Tbh, I always kind of wondered if there was actually intended to be more to the franchise after 3 (apart from Reach being a prequel), or if that just happened after Microsoft fully bought the rights from Bungie.