Viewing last 25 versions of post by Background Pony #41B6 in topic thoughts about DNP

Background Pony #41B6
"[@PUBLIQclopAccountant":](/forums/meta/topics/thoughts-about-dnp?post_id=4866886#post_4866886

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If treated this too wide, it makes creators stop making any new work.

It it common problem "hard to create, easy to copy" with very different solutions, very specific for every type of content (video, music, games, 2d arts).
 
For example, you can see lack of single-player games which can be played without internet connection. Because they are easy to pirate.
 
Even honest "try before buy" games are pirated to get full content without payment.
No reason given
Edited by Background Pony #41B6
Background Pony #41B6
"@PUBLIQclopAccountant":/forums/meta/topics/thoughts-about-dnp?post_id=4866886#post_4866886

If treated this too wide, it could makes creators stop making any new work.

For example, you can see lack of single-player games which can be played without internet connection. Because they are easy to pirate.
Even honest "try before buy" games are pirated to get full content without payment.
No reason given
Edited by Background Pony #41B6
Background Pony #41B6
"@PUBLIQclopAccountant":/forums/meta/topics/thoughts-about-dnp?post_id=4866886#post_4866886

If treated this too wide, it could make creators stop making any new work.

For example, you can see lack of single-player games which can be played without internet connection,. bBecause they are easy to pirate.
Even honest "try before buy" games are pirated to get full content without payment.
No reason given
Edited by Background Pony #41B6