Viewing last 25 versions of post by Coriolanus in topic Story-Writing thread (Inspiration-Posting, Roleplay idea thread)

Coriolanus
Wallet After Summer Sale -


""_*Mega-Mecha_*"(Orion's Arm Encyclopedia Galactica - "Mega-Mecha"[)":](https://orionsarm.com/eg-article/5306447303bcd
)  
^_*Very large robots based on the figure of living things, and often inhabited._*^
 
![full](https://orionsarm.com/im_store/steppes.png!
)  
^(Mega-Mecha condos)^
_
 
*
These colossal mecha, often described as fantastic, awesome, and completely ludicrous, are widely considered as extravagances, not practical vehicles. They typically start at 100 meters tall and have been as much as 1000 meters tall, and are generally utilized as mobile mansions, towns, or even cities for the ultra-wealthy and seussian. In keeping with the whimsy that shapes them, "Mega-Mecha" are often sculpted to some aesthetic: flawless animate statues, mechanical spiders, giant turtles (with small worlds on their back), enormous fictional mecha of myth, and so on._

_
*
 
*
The appearance of Mega-Mecha is often sustained by a thin-walled facade. This is because the overriding engineering problem for Mega-Mecha is ground pressure. Even structures that are low-density by smaller standards (such as biological structures) would concentrate incredible pressure on a few contact points (feet) when scaled to 100 meters height. As a result, the titanic shapes of Mega-Mecha are little more than facadpretenses over minimal load-bearing frames and relatively tiny bands of Ultimate Muscle. The interiors of Mega-Mecha thus tends to be mostlvery vacant spaces._

_
*
 
*
Secondary engineering concerns for Mega-Mecha include wind loads and stability. The tallest Mdesiga-Mechans, much like skyscrapers, are often subject to higher loads from wind, than that from their own weight. Lacking the deep foundations of sessile structures, they typically utilize the expedient of turning aerodynamic sides toward or leaning into harsh gales. (Some worlds provide safe seating-stops for large mecha during excessive winds._

_
)*
 
*
Center of mass also tends to be lowered as much as possible, with heavy components like power plants and major "muscle" groups concentrated in the legs or lower torsos. Stability of the occupied spaces is another problem: true anthropomorphic bipeds produce a lot of vertical motion and sometimes horizontal sway to the torso and head (&, of course, the limbs), rendering those places unpleasant or even dangerous to occupy while the Mega-Mecha is in motion. This is one reason that encourages non-bipedal bodyplans, such as 4-~~, 6-~~, and 8-legged insects that suspend a stable body between the multiple legs. Bipeds with anthropomorphic bodyplans must adopt unusual gaits or isolate habitats in motion-compensating gimballed sections (heads on stabilized necks are popular) to avoid "[**battering the occupants.*":*](https://i.imgur.com/RQuVm8u.gif_

)
 
_The large amount of open volume tends to suit owners, who can fill the giant, building-sized Mega-Mecha with all manner of spacious housing, atria, dining halls, overly-elaborate control centers, and whatever else entertains the owners and occupants. Styling varies enormously and is often baroque and extravagant (in tradition of the design-philosophies of Mega-Mecha)._*
No reason given
Edited by Coriolanus
Coriolanus
Wallet After Summer Sale -


""_Mega-Mecha_"(Orion's Arm Encyclopedia Galactica - "Mega-Mecha")":https://orionsarm.com/eg-article/5306447303bcd
^_Very large robots based on the figure of living things, and often inhabited._^
!https://orionsarm.com/im_store/steppes.png!
^(Mega-Mecha condos)^
_These colossal mecha, often described as fantastic, awesome, and completely ludicrous, are widely considered as extravagances, not practical vehicles. They typically start at 100 meters tall and have been as much as 1000 meters tall, and are generally utilized as mobile mansions, towns, or even cities for the ultra-wealthy and seussian. In keeping with the whimsy that shapes them, "Mega-Mecha" are often sculpted to some aesthetic: flawless animate statues, mechanical spiders, giant turtles (with small worlds on their back), enormous fictional mecha of myth, and so on._

_The appearance of Mega-Mecha is often sustained by a thin-walled facade. This is because the overriding engineering problem for Mega-Mecha is ground pressure. Even structures that are low-density by smaller standards (such as biological structures) would concentrate incredible pressure on a few contact points (feet) when scaled to 100 meters height. As a result, the titanic shapes of Mega-Mecha are little more than facades over minimal load-bearing frames and relatively tiny bands of Ultimate Muscle. The interior of Mega-Mecha thus tends to be mostly vacant spaces._

_Secondary engineering concerns for Mega-Mecha include wind loads and stability. The tallest Mega-Mecha, much like skyscrapers, are often subject to higher loads from wind, than that from their own weight. Lacking the deep foundations of sessile structures, they typically utilize the expedient of turning aerodynamic sides toward or leaning into harsh gales. Some worlds provide safe seating-stops for large mecha during excessive winds._

_Center of mass also tends to be lowered as much as possible, with heavy components like power plants and major "muscle" groups concentrated in the legs or lower torsos. Stability of the occupied spaces is another problem: true anthropomorphic bipeds produce a lot of vertical motion and sometimes horizontal sway to the torso and head (&, of course, the limbs), rendering those places unpleasant or even dangerous to occupy while the Mega-Mecha is in motion. This is one reason that encourages non-bipedal bodyplans, such as 4-, 6-, and 8-legged insects that suspend a stable body between the multiple legs. Bipeds with anthropomorphic bodyplans must adopt unusual gaits or isolate habitats in motion-compensating gimballed sections (heads on stabilized necks are popular) to avoid "*battering the occupants.*":https://i.imgur.com/RQuVm8u.gif_

_The large amount of open volume tends to suit owners, who can fill the giant, building-sized Mega-Mecha with all manner of spacious housing, atria, dining halls, overly-elaborate control centers, and whatever else entertains the owners and occupants. Styling varies enormously and is often baroque and extravagant (in tradition of the design-philosophies of Mega-Mecha)._
No reason given
Edited by Coriolanus