@Twilestia
Not only is it a big risk, I think it’s morally wrong as well. There are thousands of games, a lot of which are in the same genre, that people who don’t like DoA can play. But DoA fans are dependent on DoA continuing to exist as it does to get more DoA games. Luckily fighting games are so replayable. It would be a tragedy if a series like God of War or the Legend of Zelda went mainstream.
@Lord Seraph
Not every IP is suited to hit it big, and that’s something that game companies need to accept. If a series can’t bring in the money or worldwide recognition doing what it’s doing, then trying to keep hold of the name while also changing itself into something entirely different is a nonsensical move. Yet it happens so often.
Fans also need to accept this. You might like almost everything about a series, but want this one little thing changed to suit yourself better, but that little thing may be a big thing for other fans. I’m not advocating that we never ask to change anything, far from it in fact. We don’t know what fans value about a series unless we ask why, after all. But at times it’s clear that people who advocate for change don’t understand what makes an IP loved in the first place with some of the stupid shit they suggest. And trying to demonise certain tastes does nothing to change that.
At best, a series that’s morally wrong should die, not change. But it’s never as simple as that, despite what some people try to assert. The only thing that’s that simple is that DoA doesn’t get mainstream attention, and while I don’t doubt that the sexualization is a factor, it is such an important part of what DoA is as an IP that it’s something that shouldn’t be changed and accepted. Or maybe, just maybe, it would be better if we as a society became more accepting of sexuality instead.