Before anyone asks, I’m nowhere near done, I opted for 1280x720 at 30fps for the sake of speed, Blender Freestyle is a massive derp when it comes to intersections, and I have no reason to share this other than to say that, 1, I figured out how to animate the camera, B, how come I latched onto cel shading far before I learned what cel shading even is, and III, there is no way I can ever get myself to draw/model with pixel-perfect/photorealistic levels of detail, so not only do I don’t do that, I embrace and pursue what I feel is the opposite.
It’s basically a cel/toon shader that I based off of a tutorial such as this: www.youtube.com/watch?v=sJTEJKQ0lYw
Overall node layout is at 3:40 since I mainly use diffuse BSDF instead of principled BSDF, and depending on the material, I’ll use an RGB node in place of the image texture node.
Edited