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The Travelling Pony Museum Shop!

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Description

Continuing my new trend of making pics that I’m also doing as Your Character Here auctions. This is a ponified version of the Deathwatch, so they are Space Marines (heh Mare-ines) from different chapters serving together.
 
Rainbow Dash is from the Space Wolves. Spitfire is from the Salamanders and Babs Seed is a Carcharodon. That’s why she looks so strange.
 
If your interested in changing these scenes or having your own chosen characters put in the grimdark future of the 41st millennium, check out my auction:
 
https://ych.commishes.com/auction/show/3UQ6/the-duel/
 
To see more pictures, check out:
 
http://universalblueartwork.tumblr.com/post/179677636073/the-duel-warhammer-40k-themed-ych-this-is-a

safe2185352 artist:universalblue251 rainbow dash281492 g42041708 3d123537 adeptus astartes14 armor31423 commission118587 deathwatch9 duel343 female1815084 power armor1468 power axe12 solo1435127 source filmmaker68115 space marine578 warhammer (game)2477 warhammer 40k2373 ych result37641
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Comments

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Detailed syntax guide

Background Pony #8073
Suggestion 1: Change your FOV frame to be a little tighter. Create a camera, then right click in the element tree, select add existing element, select the camera. Select it, you should have some lens options pop-up under procedural. Play with those a bit, to get a nice tight image without a lot of negative space. You may also have to play with moving the camera closer or further away to get it right.
 
Suggestion 2: in the newly instanced camera, select the tone map scale and move it either all the way to the left or just to where you can barely see your scene, right click your element tree and add in a few new lights(1 or 2 at first),Right click them, select disable shadows then goto their procedural tab and play with the FOV sliders, and set the brightness to where it bright enough to illuminate but not blot out the image. play with the coloring tabs(RGB) to make an acceptable atmosphere to start off with, add and edit lights accordingly(though remember only remove shadows from the lights that are for ambience, if it’s a direct character light leave the shadows on, also remember you can only have 8 shadowed lights, and about ~10 unshadowed depending on your PC’s processing power)
 
I have other things, but for now I’ll leave this.