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Description

Fixed the model’s rotation to look less jarring, also with a proper rotation origin point, fixed camera view, and higher res, you can also see that I messed up on the eyes. (Took 8 mins to render on my slow laptop)
 
If this is detected as a repost, just do that info merging magic or whatever mods do. (And of course, then I try to report as dupe, I mess up)

Comments

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Miss Shy
Silly Pony - Celebrated the 13th anniversary of MLP:FIM, and 40 years of MLP!
Solar Supporter - Fought against the New Lunar Republic rebellion on the side of the Solar Deity (April Fools 2023).
Roseluck - Had their OC in the 2023 Derpibooru Collab.
Elements of Harmony - Had an OC in the 2022 Community Collab
Non-Fungible Trixie -
Preenhub - We all know what you were up to this evening~
Twinkling Balloon - Took part in the 2021 community collab.
Ten years of changes - Celebrated the 10th anniversary of MLP:FiM!
My Little Pony - 1992 Edition
Friendship, Art, and Magic (2020) - Took part in the 2020 Community Collab

You're going to love me.
What you’re doing with the rendering is that the rotation speed is curved, so that it speeds up and slows down at the key frames.
 
Also, you need to set the first keyframe at 0 degrees y, then go to the end of the animation, and go forward one more frame to save the y rotation to 360 on that frame.
 
What you need to do is go to the graph editor and make it linear by selecting all the keyframes, and hitting the linear icon so that the rotation is the same speed throughout the rendering animation.
 
Otherwise, it’s actually an impressive model.