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Champions of Equestria

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Background Pony #CC14
Dash shouldn’t even be worried, she practically has the game won.  
nerdily deciphers best plan of action  
Assuming that it’s RD’s turn, the face down is “Crystal Pair” (my personal choice that I run in my deck), RD hasn’t summoned yet, Crystal tree has no counters on it, and Twi’s face down is useless in this occasion…  
RD’s Turn–  
1: Summon Sapphire Pegasus, use effect and add another Sapphire Pegasus as a continuous spell, Crystal Tree gains one counter.  
2: Activate crystal tree and add the last Sapphire Pegasus as a continuous spell.  
3: Switch Emerald Tortoise to defense. End turn.  
Twi’s Turn–  
Twilight’s move matters little unless she destroys any of the spells or RD’s trap. What matters is that by the end of the turn, RD’s trap is gone and has four CBs as continuous spells by the end of the turn. Assuming Twilight attacks one of the pegasi with a stronger monster, RD activates crystal pair: the Pegasus goes to the grave and RD adds any crystal beast as a continuous spell (preferably Amber Mammoth or Topaz Tiger). RD will no longer take battle damage.  
RD’s Turn–  
Crystal Abundance for game. Send all the cards on the field to the grave. Twilight had 4-5 cards on the field so RD special summons that many. Special summon the three Pegasi and one or two others (again Amber Mammoth or Topaz Tiger). The 3 Pegasi do 5400 damage and assuming two Amber mammoths were summoned alongside, an additional 3400 from them. That totals to 8800, or all of Twi’s dignity.
 
Yep…I play Crystal Beasts a lot.
dedstik
The End wasn't The End - Found a new home after the great exodus of 2012

@Blissey1
 
Needs more gears.
 
But at least you countered my original thought of Magic containing nothing but wizards/elves/dragons/[insert LOTR-like fantasy creatures here].