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Description

A full mockup of one of the cards I made based on “The Mean 6,” made with the assistance of my loyal minion Phil Srobeign.
 
Not exactly a 1:1 translation of Chrysalis in the episode, but six different creatures is asking a lot, especially for something with 1 toughness.

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digiman619

Yeah, looking back at this years later as an often janky EDH player, still no. Even with more targets to put gene counters on in a 4 player game, creatures die far more commonly, so you have to hope that no one kills, exiles, bounces, flickers, or in any other way interacts with 4 specific creatures in a format where boardwipes are common.
Even if you have four indestructible creatures to stay on the field as to let her transform, you’re still need to wait a turn cycle (or invest in a haste enabler in UB) to re-transform her. And even if you do, the end result is meh. I’d rather run Sisters of Stone Death, which does more or less the same thing, but clunkier.
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@digiman619  
Two notes:
 
• No one said you had to tap your opponent’s creatures. Throwing gene counters on your own stuff is an option, and once Chrysalis transforms, it can act as quasi-flickering.  
• Untap effects are a thing. Freed from the Real, Thousand-Year Elixir, Puppeteer, and so forth can drastically increase the rate of counter production.
 
But yes, this is very much a inefficient but flashy card to represent an inefficient but flashy plan. I even make fun of it in the blog with a Murder variant called Expedient Solution, reflecting Clone Twilight channeling Scott Evil.
digiman619

Yeah, so you need this thing to survive until turn 7 (it doesn’t have haste, so it’s a minimum of 5 turns (outside of tapping shenanigans, I suppose)to get this ability off four times), and have your opponent not only cast four creatures, but have three of them plus one extra one so you can put a gene counter on survive until turn 7 without any defensive abilities and 1 toughness? I’m gonna pass on this one.
 
I mean, unless your opponent runs zero removal and you have enough blockers to survive the 3-4 creatures that you need to them play, this is never gonna happen. Maybe in a UB prison deck, but it’s just too big of a target to ever have the reverse see the playing field. Heck, now that I think about it, unless your opponent is in a go wide token deck, they will very likely have less than 4 creatures on the field when this drops. Why would they ever play a fourth creature for you to infect? Add to the fact that you can only hit a creature without a gene counter means that you only get one tap so any evasive creature can still hit you in the face.