@TheAbridgenator
Hot-Blooded Pinkie defeats Unicron and turns him into a gigantic travelling bakery.
Fund dis, uc77, fund dis hard.
anyway I couldn’t find a picture of the Black Eggs from Starflight (if they even exist anymore) so I’ll just go with a good ol’fashioned Big Shooty Gun.
This is the TCS Behemoth. Its Star Wars equiv would be
the Eclipse except it trades more defenses for a much stronger gun. Based on the fanworks and expanded schematics produced after the end of the WC ‘official universe’ it had enough power leakage from its main gun to basically melt or dissipate anything shot there, which is why its armor is weakest there. Kilrathi kamikazed the main gun to wound it then finished it normally by firing torpedoes and necessary structual weakpoints to break the rest of the ship apart. (The exposures were necessary to keep the BFG from turning into a BFE, Big Fucking Engine) For obvious reasons its shielding system is negligible, being designed to do little else that swat away space garbage. It actually turns off when shot at because the armour is so heavy anyway.
I liked that it was a nice mix of ‘soft’ and ‘hard’ science, what with the 500 trillion jiggawatt beam-o-death having enough concussive force to throw the ship in the opposite direction without them. (The Behemoth II utilises its gun as an engine by engineers adding the ability to closing off its ‘exposures’ to evade a similar big gun in one Colony Wars/WC crossover. Sure hope nobody is on the opposite end of that!)
Its power after some good old-fashioned nerdy sciencing posits that since it’s able to dedicate all its power to its gun, BII is actually three times as powerful with five times the range as the Death Star despite being slightly smaller. (Even the life support goes offline for 6 minutes after firing). In order to remain able to fire within a reasonable timeframe, the power leak is required and the gun always has to remain ‘hot,’ similar to industrial-sized smelters and fryers and the like. Unlike the Death Star which makes the planet explode like a balloon, it essentially makes the planet boil itself.
For a giant flying gun it’s surprisingly hardy. While Behemoth I dies quickly to a Paktosh assault because of the Kilrathi managing to get their claws on the design schematics, BII holds out for two whole days under constant missile barrage. By the time reinforcements arrived it was a giant dented pockmarked frame, though the main gun itself was still intact as confederation fixed the design flaws of the original, making it even harder to land a hit to its front. BII has 19 layers of spaced armour, which causes torpedoes to penetrate one layer then explode harmlessly against the one beneath. Essentially like a continental-sized metallic burrito, with gun emplacements every 6 layers (so once the gun and missile ports are all destroyed, it sheers off the remaining one or two layers to expose fresh new defenses) It used to seem like such a clunky and useless weapon in the game (the defensive lasers are WAY far apart, probably to believably give the expeditious scripted death more leverage with the player after seeing how impenetrable it was on the previous arc), but the expanded materials gave its redux all sorts of awesome shit to put it over the SW Eclipse.
@Brusle
Hahaha, shades of Abadox there!